*New in 2019-20 Career Pathway in Broadcasting. Students who complete all 3 CTE courses (Visual Communications, Television Production, Advanced Television Production) will have the opportunity to earn a certification that will make them more marketable in the field.
AUDIO COMMUNICATIONS AND MEDIA
Audio Communications and Media is an introductory course exposing students to various elements of historical and contemporary audio communication. These elements include, but are not limited to, the history of spoken word, storytelling, public speaking, radio, Foley/sound effects, music, and podcasting. Students will apply knowledge in these areas through the development of individual and group projects.
Visual Communications is an introductory course exposing students to various elements of historical and contemporary sight-based communication. These elements include, but are not limited to, the history of visual communication, print advertising, photo studies, light/perspective studies, various message-based writing samples and storyboarding, as well as an introduction to applied visual communication through photography, limited animation, and video.
Prerequisite: Successful completion of Audio Communications and Media or Public Speaking
Through projects and cooperative learning, students will learn the techniques to communicate accurately and efficiently to a mass audience using industry standard technologies in a high-paced, career simulated environment. Students will be responsible for the production of unique PVTV programs, including PV Sports Report, which will combine in-studio and on location tapings to develop content that informs the Passaic Valley High School community of important events, activities, and accomplishments. PVTV programs are distributed OnDemand and on the District Online Channel MyPVTV.com.
Video journalism, newsgathering and remote production skills will be fine-tuned while producing stories for the community. Shows will be produced weekly, and each student will be responsible for directing and delivering 4 shows per year, as well as 4 individual skills-based projects per year.
*Students are required to participate in projects after school and on weekends.
Prerequisite: Successful completion of Visual Communications
ADVANCED TELEVISION PRODUCTION
Through group and individual projects, students will learn various advanced techniques in the development of broadcast media. In addition to skills-based projects, this class will also operate as an independent production company, servicing the greater school community to develop various video presentations, based on curriculum delivered in authentic, project-based models. Students will have the opportunity to develop original content working one-on-one with the instructor, to ensure the individual needs of each learner is met. Each student will present two long term projects - one documentary and one project of his/her choosing.
*Students are required to participate in projects after school and on weekends. Prerequisite: Successful completion of Television Production
In this course, students will gain industry caliber experience by planning, writing, capturing, and broadcasting a daily live studio show to multiple media outlets, including in-house closed circuit, local cable channel, and live streaming, worldwide over the Internet. This activity will result in the development of teamwork, as well as establishing individual and shared responsibilities, while developing a firsthand appreciation for the various elements required to produce a live broadcast.
*Students are required to participate in projects after school and on weekends.
Prerequisite: Consultation with and permission of instructor(s)
INTRODUCTION TO COMMUNICATION ARTS AND MEDIA
This course examines the crucial role media play in contemporary society and surveys the technological, social, cultural, economic, and political impact of communication codes, media, and their convergence. Topics include the histories of varied media (print, electronic, and digital), media narratives and genres, the interplay between media products/industries and identity, and the evolving significance of emerging technologies.
*Communication Arts and Media is a Dual Enrollment course through Montclair State University.
Prerequisite: A desire to continue education in a communication related field
This course is designed in partnership with the NJ Department of Banking and Insurance, NJ Coalition for Financial Education and Junior Achievement (JA) of NJ. The primary objective of this course is to raise student awareness of basic financial literacy, making informed financial decisions based on financial goals, and current local and global economic conditions.
JA’s Finance Park Simulation and selective teacher expertise, in areas of business and mathematics, prepares students to be financially literate in the 21st century, while becoming more secure in their financial future. This collaborative learning experience is supplemented with student access to TimeMAPS™, an extensive, comprehensive online Personal Financial Literacy Curriculum using a learn, practice and apply methodology.
Student assessments will demonstrate competencies and measurable skills in the following units outlined in the course curriculum: Basic Life Planning, Money Basics, Career Paths, Taxes and Payroll Deductions, The World of Banking, Living on a Budget, Spending, Debt and Credit, Investing and Retirement Planning. This is a practical course which incorporates innovative business and educational partnerships; its “Math that Matters.” *This course meets the financial literacy requirement required by the NJDOE. Students who do not complete this course must enroll in entrepreneurship or accounting in grades 10-12 or complete the course online at the cost of the student.
*There is a 5-credit adaptive version of this course for applicable students within our special education program.
This course is designed for the business student who would like to own and run a business of his/her own. Students will learn the steps in planning and starting a business and will write a business plan. Research will be conducted on why entrepreneurs must research and analyze their target market. Students will learn about their own business skills and discover ways to refine and develop them. Students will evaluate trends and see how trends can create opportunities. Students will learn about the financial aspects of running a business and how to obtain start up financing. An overview of financial record keeping and financial statements along with global opportunities will be researched.
Accounting consists of principles and procedures concerned with recording, classifying, summarizing, and interpreting financial data for a business enterprise. Experiences are provided to determine the student’s interest and aptitude in accounting. The student will evaluate financial records, interpret information contained in records, and apply the information for decision-making purposes. It is expected that a student who successfully completes this course will have developed proficiency in the following areas:
- Analyze and interpret data in accounting records
- Explain reasons for actions or decisions logically
- Locate errors and correct them so that work is accurate
- Compile accurate data from records and prepare reports
- Maintain files, source documents, and records so that they may be retrieved
- Follow instructions accurately
- Complete all columns of a worksheet
- Complete forms associated with income tax preparation.
Accounting II is the continuation of the Accounting I course. A college textbook is used. The student who will thrive in this type of an environment is an intrinsically motivated student who is capable of self-direction. The course covers accounting procedures with an emphasis on logical reasoning to a sequential accumulation of principles. Deductive reasoning and analytical thinking are vital to the understanding of the material covered. Students enrolled in Accounting II will develop proficiency in the following areas:
- Complete advanced accounting simulations – manual as well as computerized
- Utilize appropriate special journals and subsidiary ledgers
- Follow and understand the entire accounting cycle
- Explore various sources, which directly relate to career opportunities
Prerequisite: Successful completion of Accounting I with a final average of no less than a B (83-86)
SPORTS, ENTERTAINMENT & FASHION MARKETING
This course is a step-by-step exploration of the world of sports, entertainment and fashion marketing. Students will learn about the key functions of marketing and how those functions are applied to the sports, entertainment and fashion industries. The course will give special consideration to the elements of the marketing mix and 7 key marketing functions. Students will explore the importance of target markets, while considering the strategies of sports, entertainment and fashion marketing. Emphasis will be placed on the understanding of market segmentation in all three industries as well as the growing trend of corporate sponsorships, investments and product endorsements.
Students who are enrolled in this course will achieve the following objectives: understand the economic impact of sports, entertainment and fashion on society; prepare multimedia presentations on being a sports agent; design a sports venue; a Disney Pixar Movie analysis; setting up a fashion show and creating sports, entertainment and fashion product match maker; explore the concept of product placement and its effects on consumers; comprehend the purpose of a marketing research for purpose of advertising and promotion; evaluate the ethics involved in product endorsement and corporate responsibility.
Designed to introduce the concepts and techniques of web design and its related structures, the course provides a project-oriented approach towards creating and maintaining a web site on the Internet. Students will actively create and maintain an interactive website on the Internet as a dynamic exploration of concepts. This course introduces beginners to the art of creating interesting, intelligent, usable, and well-designed websites.
INTERNATIONAL BUSINESS PRACTICE FIRM (IBPF)
Thinking about majoring in business in college or starting your own? Using an internationally known business model, students in the IBPF class (International Business Practice Firm) work as team members in a simulated business firm. Students will “work” in one or more departments (i.e. purchasing, marketing, accounting, or human resources) as the firm transacts virtual business with students in other IBPFs in the U.S. and the world. Internet/library research and telecommunications are daily class activities for this “hands-on” business. Students in this course will partner with local businesses in order to receive real-world experience.
*Students in this course are eligible to participate in dual enrollment with Fairleigh Dickinson University.
Prerequisite: Successful completion financial literacy and at least one additional business course; Instructor recommendation & interview
Culinary Arts presents knowledge of nutrition and food preparation, which includes planning and preparing complete meals for groups varying in size from four to twenty people. Foods that reflect regional, national, cultural, and ethnic influences will be sampled in laboratory settings. Observing demonstrations that showcase various types of dishes will increase food preparation skills. Nutrition as it relates to health, snacks, diets, use of convenience foods, and food customs will also be studied. Opportunities for studying careers and occupations in the hospitality industry will be explored through various means, including computer applications.
Students enrolled in Culinary Arts I will master the following objectives:
- Understand the basic, applied scientific principles related to healthy living as well as the part that nutrition, food preparation, and food choice play
- Develop cooperative work habits in the preparation and sampling of a variety of local, regional, and national food dishes
- Examine sources of careers in the foodservice and hospitality industries
- Develop and display the critical reading/writing skills necessary to effectively research and reference the latest in electronic source materials
- Plan and develop various projects that culminate in the preparation of food
CULINARY ARTS II
A continuation of the culinary experience, students will enhance their knowledge of nutrition and food preparation.
Students enrolled in Culinary Arts II will master the following objectives:
- Learning to prepare homemade healthy food to help people improve diets and lead healthier lives.
- Analyzing research studies in nutrition and incorporating the gained knowledge in menu planning and cooking.
- Utilizing on-site vegetable/herb garden.
- Emphasizing culinary skills, critical thinking and practical problem solving.
- Exploring the wide variety of career options in food industry and entrepreneurship opportunities.
Prerequisite: Successful completion of Culinary Arts I
Structured Learning Experiences
ELEMENTARY/ EARLY CHILDHOOD INTERNSHIP
Hornet Helping Hands is an internship program developed through a successful partnership between Passaic Valley Regional High School and our sending districts. Passaic Valley seniors, who are interested in pursuing a career in elementary education, gain real-world experience at the elementary level (Pre-K – Grade 5) and earn 15 high school credits. Hornet Helping Hand interns provide assistance in the classroom, support students with daily routines, and participate in school events.
Prerequisite: Interest in the field of education; Successful completion of application process
Students work one-on-one under the direction of a content are teacher and can be assigned to an introductory level courses to assist first year students in a particular discipline. In addition to assisting the instructor, students will be involved in peer interaction and promote leadership within the classroom. Departments that have offered internships in previous years include: STEM Explorations, Art, PVTV and Science.
Prerequisite: Instructor approval
RESEARCH & INTERNSHIP
Research and Internship is designed for students who are interested in global and national issues and/or a career in national world affairs. It provides students an opportunity to do intensive research that goes well beyond the usual classroom experience.
In Research and Internship, student interns gain professional experience working with national and international organizations in planning and developing content for use with educational technology, such as videoconferencing. The major objectives include: deepening an understanding of global and national issues, developing professional skills which cannot be taught in a classroom; providing student interns with real world experiences before entering college or the job market.
Student interns focus on developing research skills, verbal communication, critical thinking skills, work habits, study skills, reading and writing ability, and the capacity to interpret and analyze primary source materials. Project-based learning empowers student interns to work independently and collaboratively. Projects focus on 21st-century learning skills, including technology skills, creativity, critical thinking, effective communication, and cross-cultural skills.
The Research & Internship course has the following goals for student achievement:
- Increase understanding of technology as a tool for learning, research, and communication through completion of content area projects
- Participate and complete a variety of class activities, projects, assignments, and presentations throughout the year
- Practice and improve oral presentation and communication skills
- Appreciate the need for civic involvement and for social cooperation
- Acquire and apply knowledge, including the capability to clarify issues, develop and test hypotheses, construct generalizations, draw conclusions, offer solutions to problems, make comparative analyses, predict possible outcomes, and predict future issues and problems
- Acquire appropriate strategies to read materials, including primary and secondary sources. These strategies may include: evaluating content critically based on logic and background knowledge and focusing attention on major, not trivial, content
- Design an individual research formula
- Acquire and demonstrate the skills necessary to work cooperatively by assuming a variety of roles in group settings: for example: participant, facilitator, leader, observer, recorder, or listener
- Acquire and apply independently and cooperatively written communication skills
- Apply decision making and problem-solving techniques
- Demonstrate teamwork and leadership skills that include student participation in real-world applications
- Meet commitments and deadlines
Prerequisite: Successful completion of application process; Instructor approval
SENIOR INTERNSHIP EXPERIENCE (2ND SEMESTER)
Senior Internship Experience provides seniors an opportunity to explore a specific field of interest. Senior interns begin their hands-on experience in their field of interest during the second semester. This opportunity allows the student to work with adults in a professional environment where academic learning is applied to practical situations. As a result, the interns become aware of opportunities that exist in a specific career field as well as the educational requirements to pursue that career.
Senior interns will:
- Maintain intern status at a selected career placement
- Receive favorable on-site evaluations from mentor
- Be observed regularly by teacher-coordinator
- Submit journal entries logging intern experience
Prerequisite: Supervisor approval; Completion of an application and interview with prospective mentor
STRUCTURED LEARNING EXPERIENCE (CLASS)
Structured Learning Experience is a full year, senior only, five days per week course that provides students with career readiness skills. Students who participate in the Structured Learning Experience (SLE) part of the program are required to enroll in this class. The curriculum is guided by the 21st Century Life and Career Standards for the workplace. Students will gain career planning, computer technology, critical thinking, problem solving, self-management and safety skills. Students enrolled in the program will achieve the following objectives:
- Use various sources for career information
- Develop strong listening, reading, speaking and math skills necessary for the business world
- Apply technology skills to produce resumes, spreadsheets and presentations
- Develop and practice critical thinking skills and use those skills in a cooperative team environment
- Understand health and safety laws which apply to their respective work environments
- Develop writing skills for the business arena
STRUCTURED LEARNING EXPERIENCE (Field Experience)
Structured Learning Experience is program that allows seniors to explore a wide variety of career interests outside the building, while they are still enrolled in high school. The program consists of field experience and a related class. In the field experience section, students can earn up to 10 credits toward their diploma by achieving the following objectives:
- Maintain employment at an approved job site by completing a minimum of 540 worksite hours
- Receive favorable on-site evaluations from the employer and teacher-coordinator
- Complete job-related projects
- Maintain a folder containing state and school required forms
Prerequisite: Supervisor approval; Completion of an application and attendance at the mandatory candidates meeting
*New in 2019-20 Career Pathway in Architecture. Students who complete all 3 CTE courses (Principles of Engineering Design, CAD I, CAD II) will have the opportunity to earn a certification that will make them more marketable in the field.
The STEM Explorations course is an introductory class to a series of STEM based classes offered at Passaic Valley Regional High School. The course will cover four major topics; Computer Programing (Arduino), Computer-aided Design (CAD), Biomedical Engineering and Environments and Resources. Students will explore how technology is used in our daily lives to accomplish basic tasks. They will learn to work in small groups to replicate the different technologies that are being explored in class. This course focuses on working in a collaborative manner on a series of projects in each of the related topics.
*There is a 5-credit adaptive version of this course for applicable students within our special education program.
PRINCIPLES OF ENGINEERING DESIGN
Principles of Engineering Design is a foundation course of the high school engineering pathway. This survey courses exposes students to some of the major concepts that they will encounter in a postsecondary program. Through problems that engage and challenge, students explore a broad range of engineering topics, including mechanisms, the strength of materials and structures, automation, and kinematics. This course applies and concurrently develops secondary level knowledge and skills in mathematics, science and technology.
Prerequisite: Recommended successful completion of STEM Explorations
COMPUTER AIDED DESIGN & MODELING I (CAD I)
This course gives students the opportunity to learn and properly use the tools and equipment
found in the present drafting industry. Students learn a variety of methods for drawing geometric shapes, architectural components and machine parts by using drafting machines, computer aided design systems, templates, measuring and writing instruments. The course features the utilization of computer aided design software such as Google SketchUp. Students are required to solve structural and architectural problems through the use of the design loop process and scientific reasoning. In addition, students are encouraged to solve problems through interdisciplinary investigations, taking a Science Technology, Engineering, Art and Math (STEAM) approach. Students learn to produce basic computer aided design examples. Upon successful completion of this course, students will be able to; free-hand sketch, display proper techniques in using draft equipment, read and design blueprints, compile material list and budgets, produce a scale model of their designs
Prerequisite: Students on the CTE pathway must have successfully completed Engineering Design
COMPUTER AIDED DESIGN & MODELING II (CAD II)
CAD II reviews and adds to the basic concepts of engineering and introduces tools used for design and implementation of devices and systems. The course also introduces students to approaches in synthesis and design, multi-view projections, 3D visualization, and representative software used by present-day engineers. Students will use Creo Parametric 3.0 and Inventor to conceptualize, implement simulations, designs, and systems for several portfolio development projects.
Prerequisite: Successful completion of Computer Aided Design & Modeling I
INTRODUCTION TO GAME PROGRAMMING I
In this course, students will have the opportunity to learn about the basics of computer programming by creating programs, worlds, games, and algorithms with three main applications and languages. Mblock gives students the opportunity to learn how to create and animate characters or create games through a basic set of programming commands. Alice programming language takes Mblock a few steps further and gives students the opportunity to create and animate characters and games in 3D worlds. The second half of the year will become more rigorous and advanced as students explore the Python programming language and learn to write the actual code.
GAME PROGRAMMING II
A student may enroll in this course based upon successful completion of Introduction to Game Programming I and teacher recommendation. A problem-based approach will be used with advanced programming languages such as Python and Java where students will have to write their own lines of code. This course is designed to give students a foundation in computer programming that they can use in one or both of the AP Computer Science courses.
Prerequisite: Successful completion of Introduction to Game Programming I
AP COMPUTER SCIENCE PRINCIPLES
AP Computer Science Principles introduces you to the foundations of computer science with a focus on how computing powers the world. Along with the fundamentals of computing, you will learn to analyze data, create technology that has a practical impact, and gain a broader understanding of how computer science impacts people and society.
The AP CSP course is organized around seven big ideas that are essential to studying computer science: Creativity; Abstraction; Data and Information; Algorithms, Programming; The Internet; and Global Impact. Students in this course are expected to take the AP exam in May.
Prerequisite: Successful completion of Introduction to Game Programming I, II with a final average of B + (87-89) in Algebra I or Geometry or Algebra II; Instructor recommendation
AP COMPUTER SCIENCE A
AP Computer Science A is equivalent to a first-semester, college-level course in computer science. The course introduces students to computer science with fundamental topics that include problem solving, design strategies and methodologies, organization of data (data structures), approaches to processing data (algorithms), analysis of potential solutions, and the ethical and social implications of computing. The course emphasizes both object-oriented and imperative problem solving and design using Java language. These techniques represent proven approaches for developing solutions that can scale up from small, simple problems to large, complex problems. The AP Computer Science A course curriculum is compatible with many Computer Science 1 courses in colleges and university. Students in this course are expected to take the AP exam in May.
Prerequisite: Successful completion of Introduction to Game Programming I, II with a final average of no less than a B+ (87-89) in Algebra I or Geometry or Algebra II; Instructor recommendation